Fourth Wall Gaming

An Open-Source Agentic Gaming Studio

Fourth Wall Gaming

AI gamemasters, worlds, art, and stories — built on the Mythras and Classic Fantasy ORC rules.

A table where the gamesmaster never forgets a wound, a debt, or a name. You speak; the world answers. The dice are honest, and the ledger is kept.

How a check resolves at this table

d100Roll under your skill. The difficulty grade — Easy to Herculean — is declared before the dice fall.
Combat runs the full Mythras exchange: differential rolls, special effects, hit locations, armour, wounds.
Every roll is returned as auditable JSON. The gamesmaster cannot fudge.

Play It Now

Install the Mythras GM plugin for Claude Code and sit down at a persistent table. Your campaign lives in a knowledge graph — walk away mid-scene, return weeks later, and the GM recaps exactly where you stood.

Get playing →

The Craft

AI-assisted doesn't mean derivative. How the Veilwrack was made: its antecedents named honestly, its original ideas defended, and what worldbuilding at machine scale actually looks like.

Why this isn't slop →

Behind the Screen

A deterministic d100 rules engine, a TypeDB knowledge graph as the save file, and campaigns published as Git repos. Serious engineering in service of the game.

How it works →

The Catalogue

Mythras GM

A Claude-powered Gamesmaster for Mythras Imperative. Rules engine, combat resolution, character generation, campaign publishing — all persisted in TypeDB.

The engine, on GitHub →

The Veilwrack: The Stilling

An original sky realm. No ground — winged peoples on the calcified husks of dead sky-leviathans, and the wind itself is dying. 46 lore entries, 7 factions, a five-act arc.

The worldbook, on GitHub →

Gallery

Art, and eventually film and comics, generated alongside the worlds — every piece traceable to the campaign canon it illustrates.

Browse the gallery →

Built on Mythras — Get the Real Game

Everything here runs on the Mythras Imperative SRD under the ORC License. Mythras is one of the finest d100 systems ever written: fast, deadly, deeply simulationist. If you enjoy playing it with an AI gamemaster, buy the books and play it with your friends.

The Design Mechanism publishes Mythras, Mythras Imperative, and Classic Fantasy.